AI Insights · Timothy · April 2024
Top 5 Free to Play Games on Android in France Q1 2024
Explore the performance of the top 5 free-to-play games on the Android platform in France during Q1 2024, based on data from Sensor Tower.
In the first quarter of 2024, the free-to-play games market on the Android platform in France saw notable performances from several top games. Here, we explore the trends in weekly downloads, revenue, and active users for the top 5 games: Coin Master, MONOPOLY GO!, Candy Crush Saga, Brawl Stars, and Royal Match.
Coin Master from Moon Active experienced a peak in weekly revenue at around $1.14M in early January and late January. Weekly downloads fluctuated, reaching a high of approximately 14.8K by the end of March. The game’s weekly active users saw a slight decline from 71.3K at the start of January to 66.9K by the end of March.
MONOPOLY GO! from Scopely had a notable increase in weekly revenue, peaking at roughly $1.13M in mid-February. Weekly downloads showed a downward trend, starting at 71.7K in early January and dropping to about 31.1K by the end of March. Weekly active users also declined from 171.1K at the beginning of January to 108K by the end of March.
Candy Crush Saga by King saw its weekly revenue peak at around $417K in mid-January. Weekly downloads remained relatively stable, hovering around 17K throughout the quarter. The game maintained a strong weekly active user base, starting at 333.7K in early January and ending at 316.1K by late March.
Brawl Stars from Supercell showed a significant upward trend in weekly revenue, culminating at approximately $415K by the end of March. Weekly downloads also increased, reaching a high of about 57.7K in mid-March. The game’s weekly active users saw substantial growth, starting at 1.3M in early January and rising to over 2.4M by the end of March.
Royal Match by Dream Games saw its weekly revenue peak at around $318K in mid-February. Weekly downloads showed a significant spike, peaking at about 85.2K in mid-February before declining to around 31.6K by the end of March. The game’s weekly active users remained relatively steady, starting at 547.5K in early January and ending at 565.3K by late March.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.